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Hiding in the least significant bit
http://vision.ece.ucsb.edu/publications/03CISSdabeer_88.pdf [paper]

http://www.cs.brown.edu/~tor/sig2006.html (Siggraph 2006 papers)

catmull rom - Splines
http://www.hammerhead.com/thad/morph.html - Feature-Based Image Metamorphosis
stable fluids (Methode v. Jost Stam zur Bewegung v. Flüssigkeiten)

RayTracing

http://www.ntoken.de/p_fluid.html

Intersection / Schnitt von Objekten

http://www.realtimerendering.com/int/#IV357

Animation:

http://cg.informatik.uni-freiburg.de/teaching.htm

CG + Kunst:

http://www.foerterer.com/indexg.htm (hier auch Algorithmen!)

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